zudo-stl-fix
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Install and Run

There is no public release yet; build the app locally on a Mac.

No public release yet

There is currently no public, signed, or notarized release of zudo-stl-fix. To run the app you build it yourself on a Mac. A locally built app is ad-hoc signed and is not notarized, so Gatekeeper asks you to confirm opening it on first launch.

Build locally

On a Mac with the documented toolchain (see the Develop section for prerequisites, pinned dependencies, and exact commands):

make test-app
make package-local

make package-local builds a real .app bundle with an architecture-matched frozen helper, checks the nested code, exercises the relocated helper, and creates a local archive. The only product is arm64; there is no universal2 or x86_64 build.

Open the resulting zudo-stl-fix.app to start the app.

Requirements

  • macOS 27 or later on an Apple silicon (arm64) Mac. Older macOS versions and Intel Macs are not supported; macOS 27 does not run on Intel Macs.

  • The built app needs no user-installed Python, Homebrew, account, or network connection.

Tip

Only want to repair STL files from a terminal? The CLI section covers the Python engine without the app.

Revision History

Takeshi TakatsudoCreated: 2026-10-16T13:23:11+09:00Updated: 2026-11-08T20:14:03+09:00