Develop
Building, testing, and contributing to zudo-stl-fix.
Where to start
zudo-stl-fix is a macOS drag-and-drop app (SwiftUI) that runs a Python geometry engine in a separate bundled helper process. These pages cover how to build it, how it is tested, how CI is arranged, and what has and has not been verified.
To build the app, read Building on macOS.
To run the checks, read Testing.
For the workflows, read Continuous integration.
For an honest account of what passed, read Verification status.
Note
The supported platform is macOS 27 or later on Apple silicon (arm64) only. The native package gate and packaged-app acceptance have passed on two arm64 Macs, and no platform verification is pending. See Verification status.
Revision History
Takeshi TakatsudoCreated: 2026-10-16T13:18:06+09:00Updated: 2026-11-08T20:14:03+09:00